VERSION 1.1.0 RELEASED NOVEMBER 16, 2020
Flight model upgrade and miscellaneous fixes and improvements:
- complete remake of the flight model in order to fix Modern flight model instability and Legacy model compatibility
- adjustmentst to flap, gears and speed brake cycle time
- improvements to HGU-33 helmet geometry
- added animation to rear pilot figure
- fixed DME not working for Tacan (NAV 2)
- fixed bug preventing correct DME behaviour in some cases
- fixed ADI glideslope indicator not working correctly in some cases
- fixed incorrect behavior of ADI indexer
- fixed miscellaneuos geometry issues
- fixed miscellaneyos geometry smoothing issues
- fixed bug preventing GSARM to work with VOR/ILS
- cleaned up canopy textures
- WWise sound configuration courtesy of Christophe de Bortoli (Erkin)
VERSION 1.1.2 RELEASED NOVEMBER 30, 2020
Quality-of-Life improvement
- Fixed misalignment of control stick geometry
- Fixed bug preventing TACAN Channel Selection on PAN variant
- Fixed bug preventing TACAN Channel numbering stop at 99X
- Fixed behavior of ADI GS Flag
- Added ADI GS animation
- Fixed orientation of NAV lights
- Added checklists courtesy of "Lucas Aulen aka "Laulenture"
- Fixed minor smoothing artifacts in geometry
- Light Effects redone
- Fixed bug preventing beacon to show correctly in some cases
- Added timer function
- Further tweaks to flight model, with better pitch behavior
- Package renamed due to new naming restrictions
- Fixed bug preventing beacon switch from working
- Added possibility to remove gunsight from A model
VERSION 1.1.3 RELEASED DECEMBER 30, 2020
- Fixed bug in ADI GS animation
- Fixed bug in FD GS needle animation
- Reduced sensitivity of FS ALT HOLD
- Implemented additional check to engage FD GS from GS ARM
VERSION 1.2.0 RELEASED MARCH 15, 2021
Quality of Life improvements:
- remastered all external textures with higher detail
- changed HSI DME last digit animation (now continuous)
- fixed landing gear extraction and damaging speeds
- fixed bug that caused deletion of panel cover if gunsight is removed from A model
- decreased FD vertical bar sensitivity
- changed rule of GS engagement from GS ARM
- improved engine dynamics
- redone Wwise engine sounds, based on real world samples
- fixed minor bug in Tacan/Frequency conversion
- fixed minor bug in RDU display not showing the correct frequencies for COM1 in some case
- added indication of X/Y Tacan channel
- improved cockpit self shadowing
- rear view mirror are now foldable
- added gear warning sound and silencer
- added streamers and covers if the aircraft is parked
- added underwing pylons to A model (add weight to the relevant load station)
- added external fuel tanks to A model (add at least 51lbs to releval station - cosmetic only)
- fixed VR cockpit collisions
- fixed external light bug introduced by Sim Update 3
- fixed external views HUD
- fixed minor bug preventing fine OBS selection in some instances
- GPS number keys can now be used to select waypoints (1 to 10)
- added g-stain sound
- fixed minor inaccuracies in warning test switch behavior
VERSION 1.2.1 RELEASED MARCH 27, 2021
- Added MLU model with 500l wingtip tanks as separate aircraft
- Improved internal engine sounds (jet whine volume increased)
- Rear pilot figure of MB-339 pan has now HGU-55 helmet and olive drab suit (as most commonly seen IRL)
- Fixed taxi and landing lights orientation
VERSION 1.2.2 RELEASED APRIL 10, 2021
- Updated localization file for World Update IV
- Fixed minor glitch in cockpit view canopy relfection
- Fixed minor glitch causing gunsight to appear on PAN external model
VERSION 1.2.3 RELEASED JUNE 20, 2021
Internal build - Not released
VERSION 1.3.0 RELEASED AUGUST 17, 2021
- Fixed glitch causing heat blur effect to disappear in certain conditions
- Internal reorganization of 3D models (nodes and hierarchy)
- Added high altitude contrail effect
- Added Sim Update V landing special effects
- Redone ADI and backup ADI animation
- Repackaged to Sim Update V standards
- Improved fuel flow indications, consumption and range*
- Minor improvements to flight model
- Implemented Sim Update V cockpit interface (necessary for XBox)
- Restored Mouse Drag functionality on many controls
- Fixed minor misalignment of ADI bank needle
- Fixed glitch preventing proper placement of HSI lubber line
- Fixed several minor glitches in virtual cockpit model
- Fixed several minor glitches in external models
- Copilot figure is now optional: will disappear if copilot weight is set to 70lbs or less
- Added backup ADI setting and mouse area
- Added Marker Sensitivity Switch
- Cabin Press switch now functional, also cabin press indications are now more realistic
- VOR and TACAN power switches must noe be set to ON to get readings on the HSI
- Added several animations in the cockpit (cosmetic only, may receive proper implementation in future)
- Armament will now display "TANK" if a tank is loaded on a pylon on A and AMLU variants
- Added smoke system (white and colored)**
- Added PAN model variants loaded with green and red smoke
- NOTE: it seems that there still a problem with fuel flow vs. altitude vs. Mach no. dependency in MSFS. This new version implements a new formula to calculate fuel flow indication, which should provide values closer to the real aircraft in many conditions. However, actual fuel consumption (and range) is calculated differently by the sim engine: this is set to provide the best range in most conditions, so actual range of the aircraft can be now overestimated at low altitudes (but should be correct and medium and high altitudes).
** NOTE: the smoke system is implemented to work as in real life, that is, in order to operate it:
- SMOKE switch must be set to ON (this is the master power switch for the smoke system)
- WHITE switch must be set to ON (this is the power switch for the white tank)
- COLOR switch must be set to ON (this is the power switch for the color tank)
...then, to activate the smoke, you will need to use the following toggle switches
(you may want to assign them to stick buttons):
WING LIGHT TOGGLE -> WHITE SMOKE
RECOGNTION LIGHT TOGGLE -> COLOR SMOKE
When the system is working, the relevant advisory lights will illuminate.
The default PAN model has white smoke on both tanks.
Red and Green smoke variants are available as "repaints".
NOTE: due to a simulator bug, effects may not show if activated in the internal views in certain conditions.
VERSION 1.3.1 RELEASED AUGUST 27, 2021
- Fixed bug causing landing/taxi light switch animation not to work
- Fixed bug causing incorrect interaction while pressing the G-Valve test pushbutton
- Fixed reversed animation in Cabin Press switch
- Fixed incorrect material assignment in ejection handle base
- Improved mouse interaction with some knobs (altimeter setting, HDG and CRS)
- Fixed missing description localization for A-MLU version
VERSION 1.3.2 RELEASED SEPTEMBER 7, 2021
Minor improvements and new liveries
- Changed RPM indicator reference variables, as the previous ones did not work as intended after SU5
- Added Pony 0 Special Color for Frecce Tricolori 60th Anniversary
- Added "Al Fursan" livery for aerobatic version
- Added blue smoke for Al Fursan livery
- Added Peruvian Air Force livery
- Increased special effects visibility distance and persistance
VERSION 1.3.3 RELEASED SEPTEMBER 15, 2021
- Added special color liveries for 60th Anniversary of the Frecce Tricolori
- Added older Frecce Tricolori livery
- Fixed bug causing smoke tanks to appear in Virtual Cockpit on A variant
- Changed token weight of pylons to 50 lbs (more realistic value)
- Changed token weight of external fuel tanks to 150 lbs (more realistic value)
- Fixed incorrect A-MLU engine configuration
- Fixed incorrect A-MLU fuel quantity
- Fixed minor glitch in armament panel animation
VERSION 1.3.4 RELEASED DECEMBER 18, 2021
Flight model improvements and minor fixes:
- Improvements to high speed roll rate
- High speed drag is now more realistic (resulting in higher speeds)
- Fixed minor bug in GEN1 and GEN2 needles animation
- Fixed minor bug in the behavior of the gear handle warning light
- Redone smoke effects to fix problems due to SU6 and SU7 changes
- Linked IFF mode knob to MSFS transponder state
- Removed custom high G breathing sound (using default sounds now)
- Implemented canopy defrost command
- Added 214mo Gruppo Special Color
- Cockpit shadowing improvements
VERSION 1.3.5 RELEASED JANUARY 7, 2022
SIM UPDATE 7 HOTFIX
Quick update to fix the throttle issue introduced by MSFS build 1.21.18.0
- Addes reference to Asobo Common Template to solve the throttle not working if the user had a physical control bound to THROTTLE LEVER AXIS
VERSION 1.3.6 RELEASED JANUARY 9, 2021
09-Jan-2022
Version 1.3.6 / 1.3.5 Quick fix to solve throttle control problems introduced by MSFS update 1.21.18.0 and minor mistake preventing wingtip tanks to show in virtual cockpit.
- Added reference to Asobo Common Template to solve the throttle not working if the user had a physical control bound to THROTTLE LEVER AXIS
- Fixed wingtip tanks visibility introduced in 1.3.5
VERSION 1.3.7 RELEASED OCTOBER 25, 2022
Minor update
RECOMPILED FOR SU10
- Fixed wingtip fuel quantity in MLU model
- Fixed minor text misalignment in DATA 2 GPS page
- General optmization of virtual cockpit code
- Rework of virtual cockpit code to solve minimal incompatibility with SU10
- Basic support of Tacan-only stations (bearing/range only if the station is not a VORTAC)
- Moved flight manual to "Docs" folder, as opposed to a SimObject subfolder
- Draft implementation of external tanks functionality:
By setting a load of 150 lbs on STA2 and STA5, it is now possible to
load fuel on EXTERNAL1 and EXTERNAL2 tanks.
VERSION 1.3.8 RELEASED OCTOBER 2, 2022
Minor update
- Fixed bug introduced in 1.3.7 preventing NAV distance to show on HSI
- Fixed minor bug in HSI behavior
- Reworked fuel system to overcome limitations in sim GUI:
Wingtip tanks will appear as Auxiliary tanks in the interface, but at least External tanks appear correctly and can be loaded.
- Implemented CDI for pure TACAN (non-VORTAC) stations
VERSION 1.3.9 RELEASED OCTOBER 16, 2022
Minor update:
- Fixed minor bug preventing GEN switches from working with joypad
- Fixed minor bug causing missing texture in VC
- Minor fix to Peruvian Air Force livery
- Minor fix to Malayisian Air Force livery
- Minor fix to UAE livery
- Added Nigerian Air Force livery
- Added Ghana Air Force livery
- Minor tweaks to flight model (higher MOIs, tweaked control effectiveness) for smoother flight behavior
- RECOMPILED WITH SU11 TOOLS
VERSION 1.4.0 RELEASED MARCH 28, 2023
100 ANNI UPDATE
- Added 100 Anni Special Livery
- Added working backseat
- Reworked external lights rendering
- Fixed minor animation glitch on pilot stick naimation
- Fixed minor glitch in oxygen dilution control
- Fixed minor glitch in gear silencer
- COM1, COM2, TACAN and VOR/ILS Volume Knob are now functional
- Flood, instruments and formation lights can be adjusted
- Nav lights can be dimmed
- Reworked smoke effect colors
- Solved minor bugs in AHRS/GPS display
- Added flaps and rudder to cockpit model
- Redone glass material
VERSION 1.4.1 RELEASED MARCH 30, 2023
HOTFIX
- Fixed bug in elevator trim needle animation
VERSION 1.4.2 RELEASED MAY 4, 2023
- Minor Fix to Pony 1 "100 Anni" special livery
- Fixed incorrect helmet assignment for MLU variant
- Fixed incorrect helmet assignment for PAN backseat figure
- Fixed regression causing external tanks not to work on PAN variant
VERSION 1.4.3 RELEASED FEBRUARY 12, 2024
- Added T-Bird II livery
- Fixed incorrect assignment of 60th Anniversary Pony 1 livery
- Fixed incorrect assignment of textures for the Peruvian livery
- Fixed turn and slip coordinator in backseat cockpit
- Improved engine simulation
- Minor tweaks to flight dynamics
- NWS can now be toggled by the user (requires a key binding to SET NOSE WHEEL STEERING TO LIMIT event)
- Fixed minor bug causing GS ARM to stay ON, if FD is set on standby
- Fixed behavior of CDI FD needle if FD horizontal model is on standby