- USD 19.99
- View more offers at FS Addon Compare
- Added: November 7, 2024
- Updated: December 20, 2024
Characteristics The airport is located in the Strait of Messina, between Sicily and Calabria, in southern Italy.
ICAO: TAV1
Tower: 118,300
Runway: 11 - 29
ILS 11: 109,55
Latitude: N38° 09.06'
Longitude: E15° 35.87'
Runway: Incline: 5° / Length: 824m/2.703ft / Width: 40m/131ft / Runway ALT: 25m/82ft
Level 1: ALT: 80m/262ft / Length: 750m/2.460ft / Width: 400m/1.312ft
Level 2: ALT: 110m/361ft / Length: 450m/1.476ft / Width: 300m/984ft
Link to one of the various videos here at the bottom of the page.
Description The Atlantis Marine Base (TAV1) wants to be a valid alternative to landing on aircraft carriers to live a new experience full of excitement and fun. This project can be a meeting point for flights to discover the beautiful island of Sicily, as the base is located in the Strait of Messina and can also be reached by plane from many airports in the region and beyond. Suitable for single flights, group flights or as a starting point for Virtual Airlines that like a challenge. Also suitable for those who love acrobatics: the base with its large spaces between its two levels and the various columns allows precise and reckless passages. The runway is long enough, and sloped, to allow bigger aircraft to land and take off. There would still be a lot to talk about on this project but it will be up to the user to experience it all and not be disappointed.
It is recommended to explore the whole base with drone mode, especially the Observatory or recreation area under the base or watch the video. (Link at bottom of page)
NOTE Before purchasing this project/scenario, please consider the following carefully: In the area illustrated in the last photo of the photo album, due to MSFS technical limitations, it is not possible to taxi and if you have active accidents and damages and you try to taxi in that area, the simulator will recognize an impact and the flight will end. This problem is caused by MSFS not recognizing overlapping touchpoints.